Through the launch of eSportStars, Ethereum-powered TimeCoinProtocol wants to bring together esports players, fans and professional gamers who want to or have already made a career in esports.
Users can host tournaments and professional players can join fan events and compete against them.
Professionals will even be able to offer lessons and teach people how to improve their gaming skills, as well as offer them tips on what a career in esports really looks like.
TimeCoinProtocol wants to have the grassroots involvement where players create, post and share content and drive interest in the platform.
Given previous success of esports such as League of Legends and Dota, this may be the right approach.
TimeTicket, the company launching eSportStars has also vowed to donate 5% of all revenue in the first year to children that have been impacted by Covid-19.
ESportStars already supports a number of wortwhile titles on its platform, including Call of Duty and Fortnite.
While TimeTicket feels confident about the gig economy and esports, the team at headquarters believes there are some specific hurdles to be overcome still. Here is what TimeTicket had to say:
“The intermediaries that dominate the sharing economy, providing marketplace and escrow services, siphon away a significant portion of revenues generated through exorbitant fees and charges.”
To allow interest to translate into digital assets, TimeTicket is using the TimeCoin (TMCN) token.
Already, esports are part of the digital asset make-up.
Blockchain projects such as Cloudbet, Sportsbet.io and 1xBit all provide consumers with an opportunity to place a sports bet.
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